From the CFP: This symposium creates space for critically considering digital mapping as both a method and an object of analysis. Specifically, we invite submissions that analyze or utilize spatial media so as to rethink and re-present distributions of capital, power, and privilege in historical, contemporary, and speculative contexts. We center “mapping” as an organizing…

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About the report: This volume, comprising eight chapters from experts in a variety of fields, examines the use of three-dimensional (3D) and virtual reality (VR) technologies in research and teaching, and the library’s vital role in supporting this work. 3D modeling, 3D capture techniques, and VR enable faculty and students to engage with highly detailed…

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Alison Booth and I are co-teaching a graduate course this semester on Digital Literary Studies. As a part of the course, we’re having a series of technical workshops – command line, Python, text analysis, encoding, and markup. The scheduling worked out such that these workshops wound up being on Wednesdays, with the discussions of critical…

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From the ad: The Stanford University Libraries’ Center for Interdisciplinary Digital Research (CIDR) is seeking a full-time Digital Scholarship Research Developer to build sophisticated, sustainable, and generalizable projects and platforms in order to support interdisciplinary research in the computational social sciences and digital humanities at Stanford. Regular tasks will include analyzing, designing, developing, deploying, modifying,…

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About the workshop: The goal of this workshop is to offer a very practical introduction to the many other methods of using large digitized archives only possible with direct access to the data. Participants will learn how to organize and analyze textual data and get an overview of advances in natural language processing and machine…

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Like many Americans, I have a love-hate relationship with technology: I inwardly cringe when my preschooler clamors for screen-time with our iPad instead of storytime with a book. Our municipalities, our government, our insurers, and even the vendors of books are awash with technology as well. At a recent hackathon, the expert from the local transit authority…

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About the funding: The Frictionless Data Tool Fund, supported by the Sloan Foundation, is providing a number of mini-grants of $5,000 to support individuals or organisations in developing an open tool for reproducible science or research built using the Frictionless Data specifications and software. We welcome submissions of interest from 15th Feb 2019 until 30th…

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From the announcement: When Rivers Were Trails is an educational 2D adventure game which follows an Anishinaabeg in the 1890’s who is displaced from Fond du Lac in Minnesota to California due to the impact of allotment acts on Indigenous communities. Developed in collaboration with the Indian Land Tenure Foundation and Michigan State University’s Games…

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