From the CFParticipation: Following a workshop on doing DH in non-Latin scripts at DH 2019, a group of people interested in increasing support for DH in languages other than English has put together a grass-roots initiative to aggregate and annotate information about existing tools and resources at http://multilingualdh.org/. (Much work remains to be done on…

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From the CFP: As Texas Digital Library embarks on a new decade, TCDL’s theme this year, 2020 Hindsight: Looking Back, Moving Forward, presents an opportunity to pause and reflect on lessons learned from past projects and initiatives, and envision fresh possibilities for the future. Proposals might detail projects that didn’t go as planned (for better…

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From the CFParticipation: We are happy to launch the call for participation for the DARIAH Annual Event 2020, which will take place in Zagreb, Croatia from May 26 to 29. Topic of this year’s event is Scholarly Primitives.  It has been twenty years since John Unsworth first formulated scholarly primitives as a set of recursive and interrelated functions that form the foundations of research…

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From the CFP: This workshop invites papers that explore the significance of VREs on the study of manuscript cultures and research in the humanities, especially papers that explore issues related to Early Jewish and Christian Literature, New Testament and Classical Studies. If you are involved in a VRE, work with manuscript cultures using digital tools,…

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From the CFP: We are two of many scholars who recognize that networked digital technologies offer vibrant opportunities for community-building, identity formation, and coalitional activism. In this Blog Carnival, we encourage a conversation that frames community-building itself as a social justice praxis in digital spheres, inspired, in particular, by networked activism efforts around decolonial justice, intersectional…

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From the CFP: We invite all involved in higher education pedagogy — faculty, administrators, graduate students, undergraduates, and game designers — to submit a talk or poster on the theory and practice of play and games, with both a digital and non-digital focus. We also welcome game demos and playtesting that focus on higher education….

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