Editors' Choice: The Digital Derangement of Archives

By: Jeremy Huggett

Bill Caraher has recently been considering the nature of ‘legacy data’ in archaeology (Caraher 2019) (with a commentary by Andrew Reinhard). Amongst other things, he suggests there has been a shift from paper-based archives designed with an emphasis on the future to digital archives which often seem more concerned with present utility. Coincidentally, Bill’s post…

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Editors' Choice: Coding with Unknowns

By: Rebecca Sutton Koeser

The Shakespeare and Company Project is based on the Sylvia Beach papers at Princeton University Library. Logbooks and lending library cards trace members’ engagement with Beach’s famous lending library in Paris. Members included literary luminaries Gertrude Stein, James Joyce, Ernest Hemingway, and Simone de Beauvoir, as well as students, businessmen, and French girls with English governesses.…

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Screenshot of date range aggregation method for Shakespeare and Company Project developed by Rebecca Sutton Koeser and Nick Budak.

Editors' Choice: Designing an Undergraduate Course in Historical Game Studies

By: Gilles Roy and Thierry Robert

At Play the Past, we’ve had a long-standing interest in the intersection of history, games and education. Many of our current and legacy contributor hail from the world of education, and you can read them on as varied topics as video games and educational theory, gamification vs. game-based learning, educational design and class-room pedagogy. In…

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Spacewar! on the PDP-1

Editors' Choice: Digital Tools as Critical Theory Presentation @ #acceleratedacademy7

By: Matt Applegate

Digital Tools as Critical Theory: Edu-Factory to Digital Humanities “What once was the factory, is now the university.” This, among other hypotheses, served as a rallying cry and point of departure for the now defunct international Edu-factory Collective. Born online, networked in its organization, and relentless in its criticism of the university’s thorough neoliberalization, the…

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Digital Humanities Now aggregates and selects material from our list of subscribed feeds, drawing from hundreds of venues where high-quality digital humanities scholarship is likely to appear, including the personal websites of scholars, institutional sites, blogs, and other feeds. We also seek to discover new material by monitoring Twitter and other social media for stories discussed by the community, and by continuously scanning the broader web through generalized and specialized search engines. Scholarship—in whatever form—that drives the field of digital humanities field forward is highlighted in the Editors’ Choice column. In addition to these Editors' Choice pieces, Digital Humanities Now also aggregates news items of interest to the field, such as jobs, calls for papers, conference and funding announcements, reports, and recently-released resources. You can find a complete archive of every News and Editors' Choice item ever published by DHNow in our index.


DHNow is on Summer Break!

Digital Humanities Now will be taking a break until September. On behalf of the DHNow staff, thank you for another great semester! A very big thank you goes to our dedicated community of volunteer editors-at-large for being so generous with their time and expertise. This semester’s editors-at-large included: Jessica Dauterive, LaQuanda Walters Cooper, Greta Swain, Jajwalya Karajgikar, R. J….

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