From the post:
These days there’s always some new technology, something new and shiny, to bring into the classroom. But “new” and “shiny” are not, in themselves, good reasons to adopt a new technology in your classroom; nor are they good reasons to reject it. Whether we’re talking about a virtual reality headset, a collaborative online game, the ability to bring an outside expert to class through web conferencing, the latest course management system, or any of the countless other advances to consider, we need a good pedagogical reason to take it on.
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