Several months ago, some of my colleagues in Japan launched an online portal through which it is possible to explore from one’s own office the complex of the Mamluk sultan Qalawun (d. 1290), in Cairo (see: Qalawun VR Tour or the project’s site). In this post, I will present a brief overview of the portal…

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An important pillar of the ethos of the GCDI community is collective, collaborative inquiry. With this in mind, the GC Digital Fellows lead a number of different working groups that nurture interdisciplinary conversations, learning, and feedback. Building these kinds of communities of practice is especially important at a time when the COVID-19 pandemic has limited…

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In Part 1 of this exercise we went over how you may import a digitized image, georeference it and record administrative boundary information contained in the map. The shapefiles that we created now have geographic information ascribed to them. Yet, this is all they have. In Part 2, I will go over how one might…

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This year I have had the pleasure of being involved in the “Tackling Pandemics in Early Modern Japan” transcription project organized by the University of Cambridge in collaboration with the AI platform Minna de honkoku みんなで翻刻. During the project, participants have been posting resources useful for engaging with historical Japanese documents and cursive Japanese to…

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The Department of Art, Art History & Visual Studies at Duke University, in connection with the Information Science + Studies Program and the Wired! Lab for Digital Art History & Visual Culture, offers an 18-month Master of Arts in Digital Art History/Computational Media. The Computational Media track is designed for graduate students focused on the…

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