The second Archaeogaming Virtual Unconference Biennial was held today, in the misty realms of cyberspace. Or at least, that corner of it that can be found at the MIT Unhangouts project. I meant to take some screenshots of the unconference in action, but I forgot to ask the others if that would be ok and in any event, I forgot to take the screenshots anyway. In this post, I thought I’d explain how we made it work, things that didn’t work, and things that were awesome.
Read full post here.