Resource: Animating History: How to Build a Simulation for History Education

We’re a visual species, we humans. History is often learned best when its words are accompanied with charts and maps, diagrams and photos. I love looking at these pictures to get different perspectives about the events they document.

I’m a software developer rather than an historian, but I think the simulation software I’ve developed can provide another way to create context for some historical events by showing how those events unfold over time. The software is designed from the ground up to make it easy to position objects on an editing canvas and then draw paths for those objects to follow. Simulation triggers are used to configure the timing of events and actions such as when an object will start moving and how fast it will go. When the simulation is complete you can simply press play to watch the objects move around on their respective paths.