This article is part one of a four-part series on the future of quantification in history. For the thematic introduction to the series, please click here.
At face value, it might appear to the casual reader of Play the Past, that the main focus of this blog is the treatment of historical experience in the medium of games.
This is, however, only a first-level reading of Play the Past authors. There is also an undercurrent of analysis on Play the Past that seeks to address the more complicated issue of how games and simulation are impacting the social sciences, and the discipline of History itself.
Read more: Big Data: Endgame of Virtual History