Editors' Choice

Editors’ Choice: Bend Until it Breaks: Digital Humanities and Resistance

The capability inherent in digital humanities for resistance is part of what makes digital humanities “humanistic“ — rather than, say, techno-utopian or neoliberal — it’s what connects the digital humanities to the humanities. Alan Liu and Stephen Ramsay have both argued for the necessity of theorizing “resistance” and its place in the work of digital […]

Editors' Choice

Editors’ Choice: Gone Home and Its Hidden Objects

Gone Home is a graphic adventure game in which the player takes on the role of Katie Greenbriar, returning to her family home after a year abroad in Europe. It is a dark and stormy night, the door is locked, no one is home and there’s a cryptic note on the door from your sister, […]