Resource: The Project One-Pager
By Tito Sierra
The Project One-Pager: A Simple Tool for Collaboratively Defining Project Scope
[slideshare]
By Tito Sierra
The Project One-Pager: A Simple Tool for Collaboratively Defining Project Scope
[slideshare]
SPARC and the Academic Resources Coalition have released Library Publishing Services: Strategies for Success: Research Report, Version 1.0.
Europe’s leading scientists have pledged to embrace and expand the role of technology in the Humanities. In a Science Policy Briefing released today by the European Science Foundation (ESF), they argue that without Research Infrastructures (RIs) such as archives, libraries, academies, museums and galleries, significant strands of Humanities research would not be possible.
This edited collection will consist of an editors’ introduction and three sections. The first section will consist of eight to twelve chapters that define field connections between rhetoric and the digital humanities. The second section will consist of eight to twelve chapters focused on research methodology.
The U.S. Office of the Register of Copyrights has released Legal Issues in Mass Digitization: A Preliminary Analysis and Discussion Document .
Here’s the announcement:
The Copyright Office has published a Preliminary Analysis and Discussion Document that addresses the issues raised by the intersection between copyright law and the mass digitization of books. …
All of a sudden, I’m starting to pick up signs of a digital humanities backlash. That’s a shame because there’s a big difference between digital humanities and online education since faculty can seemingly control the first thing, but not necessarily the second. The digital humanities help us do what we already do better. Online education…well, since I don’t feel like linking to my entire archive for the last three months, let’s just say I’m not convinced it helps us do anything.
Neither can my father, although both are proficient readers. My sister and her family have multiple televisions, cable, a gaming system and most recently, they have acquired cell phones (the un “smart” sort), but they do not own a computer. This is not their choice. They are regular hard working people, laboring in the service sector in long-held stable, but low paying jobs. They worry about paying for a serviceable car, not the web. Typical of many working class people, they are much less connected to the world through the internet than are their wealthier and more educated peers.
The AHA’s 126th Annual Meeting in Chicago this January 5-8, 2012, will feature nearly two dozen sessions on digital history.
Come learn about developing mobile app platforms for history, capturing dance notation using an iPad, using gaming technology to teach the history of medicine, or applying crowdsourcing to culinary history … all in just two minutes
The Foundations of Digital Games conference, which covers research on a broad range of computer game topics, will be held in Raleigh, North Carolina, USA from May 29-June 1, 2012