UCLDH is proud to announce its support for Programming Historian, by joining their Institutional Partnership Programme. For the past decade, Programming Historian has been an integral part of the digital humanities teaching and learning infrastructure, with more than 140 open access peer-reviewed tutorials published in 4 languages. With many universities around the world still not…

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More and more academics have turned to digital humanities to interrogate early modern history, which has led to an influx of 3D modeling projects of early urban spaces. Serena Zabin’s video game, Witness to the Revolution, is one great example. Set in 1770 Boston right after the Boston Massacre, the game investigates many historical questions…

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From the post: Focusing in particular on the arts and humanities, this article asks how, and under what conditions, the digitally mediated long-form academic publication might hold a viable future. It examines digital disruption and innovation within humanities publishing, contrasts different models and outlines some of the key challenges facing scholarly publishing in the humanities….

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From the CFP: sx archipelagos is now accepting submissions for our upcoming special section “Slavery in the Machine,” guest edited by Jessica Marie Johnson. This special section aims to highlight scholarship situated at the intersection of technology and hemispheric American slavery. Topics may include but are not limited to: black code studies through a hemispheric lens…plantation…

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“Diversity” has become a managerial directive for the twenty-first century university in the United States. In its endless pursuit of diversity, the contemporary academy has required faculty, staff, and administrators to perform diversity work, marshaling the labor of employees to undertake diversity initiatives, often in addition to their stated job descriptions. Participating in diversity work…

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