The Shakespeare and Company Project is based on the Sylvia Beach papers at Princeton University Library. Logbooks and lending library cards trace members’ engagement with Beach’s famous lending library in Paris. Members included literary luminaries Gertrude Stein, James Joyce, Ernest Hemingway, and Simone de Beauvoir, as well as students, businessmen, and French girls with English governesses….
At Play the Past, we’ve had a long-standing interest in the intersection of history, games and education. Many of our current and legacy contributor hail from the world of education, and you can read them on as varied topics as video games and educational theory, gamification vs. game-based learning, educational design and class-room pedagogy. In…
Digital Tools as Critical Theory: Edu-Factory to Digital Humanities “What once was the factory, is now the university.” This, among other hypotheses, served as a rallying cry and point of departure for the now defunct international Edu-factory Collective. Born online, networked in its organization, and relentless in its criticism of the university’s thorough neoliberalization, the…
[This is a working draft of a chapter in progress for an edited collection.] Data-Driven History Digital historians are well-familiar with notion that the larger community of historians generally has been skeptical of and cautious about data-driven scholarship. The controversies surrounding Robert Fogel and Stanley Engerman’s 1974 work, Time on the Cross: the Economics of…
After my panel presentation at #4C2019 on “Critical Digital Archiving Against the Grain: Precarities, Negotiations, and Possibilities,” one of the attendees came up to me, appreciated my research area, and asked me enthusiastically, “Have you ever imagined how the platform for digital archive built by Non-Westerners would look like?” I just couldn’t answer this question…
Languages and cultures evolve as fast as the new technologies. However, while the wide digital space is a part of our daily lives as a way to interact with the world, there is still scarce representation of a minority population already using the new technologies, that is to say, the indigenous peoples. As a member…
Earlier this week I came across an unusual map in the Library of Congress’ digitized collections. Part of what made this map such a fascinating find was the addendum of metadata about the map’s creation. A Blackfoot man referred to as “Ackomak-Ki” or “The Feathers” sketched this birds-eye view of the upper Missouri River and…
In the press that followed the December 2018 release of the Netflix interactive film Black Mirror: Bandersnatch, several references were made to the use of Twine in the project’s development process. While early stages of planning utilized Post-it notes and whiteboards, the Bandersnatch team eventually turned to Twine, “which is often used to design video…
We’re really pleased to see the release of a new book, The Routledge International Handbook of New Digital Practices in Galleries, Libraries, Archives, Museums and Heritage Sites, Edited by Hannah Lewi, Wally Smith, Dirk vom Lehn, Steven Cooke (2019). Which has a book chapter from me and my colleagues in it! Based on the PhD…
As a 2018–2019 NULab Fellow, I worked with the Early Caribbean Digital Archive (ECDA) to investigate disability and slavery in eighteenth- and nineteenth-century texts, studying how we can read, represent, and understand this complex history. The ECDA focuses on decolonizing the archive through remix and reassembly, using the affordances of a digital archive to create…